package com.loren.tetris.windows.ui;

import com.loren.tetris.data.GameData;

import java.awt.*;

public class BoxButton extends Box {

    public BoxButton(int boxX, int boxY, int boxW, int boxH, GameData gameData) {
        super(boxX, boxY, boxW, boxH, gameData);
    }

    @Override
    protected void gameAction(Graphics g) {

    }
}
